From the blog

void Survive();

void Survive(); is a 2D side-view resource management game. It is a one-man project for the course “Game Design Elective”. Therefore, the main focus point of this project is the combination of narrative and mechanics. The player needs to discover different areas for survival resources. The backpack capacity is limited,[…]

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Mechtronaut

Description Mechtronaut is a 2D side-view platformer in Game Boy style. This is a group project that I created together with two of my friend, Tim and Wesley, on Global Game Jam Groningen 2020. This is a game jam project instead of an academic project. All the developer and designer[…]

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Escape Area 51

Description Escape Area 51 is a top-down view stealth game. You will be an alien who crashed its aircraft in a lab called Area 51. And you are going to be dissected for the research. You have nothing but yourself to rely on. This is a group project from a course.[…]

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Neon runner

Description Neon runner is a 2D side-view platformer, also an individual academic project of mine. As a game of “endless”, there’s no end or goal in Neon runner. The solution to this “endlessness” is a point of difficulty at that time. The art assets are from one of my friend,[…]

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No way back

Description No way back is the first academic project that I have done. This is programmed with JavaScript based on Phaser library. No way back is a 2D platformer, the main gameplay of this game is to help the king get through the dark forest and avoid any of the[…]

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